Pubblicazioni scientifiche pubblicate nell'ambito del progetto DigiCulture:

  1. D. Andone, A. Ternauciuc, R. Vasiu, V. Mihaescu e S. Vert, "DigiCulture-an open education environment for digital skills", 2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT), Tartu, Estonia, 2020, pp. 24-26, due: 10.1109 / ICALT49669.2200.00014. Sito ufficiale: https://ieeexplore.ieee.org/abstract/document/9155762
  2. La 7a edizione del workshop Open Education Week 2020 organizzato da UPT il 6 marzo 2020, con oltre 100 partecipanti, una presentazione del progetto e come utilizzare le OER. Sito ufficiale: https://digiculture.eu/en/presenting-about-the-digital-culture-project-During-weekopen-education-2020/
  3. Organizzando un webinar con oltre 400 partecipanti online, insieme al partner associato EDEN e con la partecipazione di tutti i partner il 27 maggio 2020, EDEN NAP Webinar: Designing Online Courses for Digital Skills and Competences for the Creative Industries – Webinar DigiCultureNAP. Sito ufficiale:  https://digiculture.eu/en/webinareden-turn-designing-online-courses-for-digital-skills-and-competences-for-the-creative-industries-digiculture/
  4. Organizzazione del workshop DigiCulture e presentazione di un paper alla conferenza annuale EDEN 2020 del 22 giugno 2020, organizzata virtualmente da UPT. Sito ufficiale: https://www.eden-online.org/2020_timisoara/session/parallel-session-b5/
  5. Conferenza in cui tutti i partecipanti hanno ricevuto informazioni sul progetto. Sito ufficiale: https://www.eden-online.org/2020_timisoara/2019/11/20/erasmus-at-eden-2020/
  6. Una presentazione sul progetto DigiCulture alla conferenza virtuale MoodleMoot 2020 con oltre 1000 partecipanti il 7 luglio 2020
  7. Paper e presentazione alla Conferenza Internazionale IEEE ICALT dell'8 luglio 2020.
  8. Presentazioni sui corsi online e sull'uso delle risorse didattiche aperte al workshop Workshop: L'esperienza della formazione online a livello accademico in Romania. Sfide e prospettive future il 10 luglio 2020 e al webinar #onlinetogether: Utilizzo di risorse educative aperte secondo le raccomandazioni dell'UNESCO il 6 agosto 2020, con centinaia di partecipanti online.
  9. Andone D, Vasiu R. DigiCulture: l'impatto delle competenze digitali sull'industria creativa. In: Innovazione e digitalizzazione nelle economie emergenti L'interazione tra società, istruzione, TIC e filosofia [Internet]. Vienna: Pubblicazioni IAFES; 2019. Disponibile da: https://www.iafes.net/publications
  10. Hougaard BI, Knoche H. Stelle, stemmi e medaglie: Visual Badge Design Framework per Gamify e certificare l'apprendimento online. In: Brooks A, Brooks EI, editori. Interattività, creazione di giochi, design, apprendimento e innovazione. Cham: Springer International Publishing; 2020. pag. 406-14. (Dispense delle lezioni dell'Istituto di informatica, informatica sociale e ingegneria delle telecomunicazioni
  11. Andone D, Ternauciuc A, Vasiu R, Mihaescu V, Vert S. DigiCulture: un ambiente educativo aperto per le competenze digitali. In: 2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT). 2020. pag. 24–6.
  12. Poce A. Sviluppo delle competenze informatiche e di data literacy nelle industrie creative Educazione degli adulti: il progetto Digiculture. Pedagog OGGI [Internet]. 23 dic 2019 [citato 13 gennaio 2021];17(2):184–201. Disponibile da: https://ojs.pensamultimedia.it/index.php/siped/article/view/3659
  13. Ternauciuc A., The versatility of Moodle – The Digiculture Case Study, in “Digital Culture in Education, Science and Technology”, IAFES Publications, Vienna, Forthcoming 2021
  14. Andone D, Vasiu R., DigiCulture: the Impact of Digital Competences on Creative Industries, in “Innovation and Digitalisation in Emerging Economies. The Interplay of Society, Education, ICT and Philosophy”, ISBN 978-3-9503983-7-3, pp. 59-68, IAFES Publications, Vienna 2019
  15. Andone, V. Mihaescu, A. Ternauciuc, S. Vert, R. Vasiu and M. Mocofan, “DigiCulture – courses for enhancing digital competences,” 2021 IEEE Global Engineering Education Conference (EDUCON), 21-23 April 2021, Vienna Austria, pp. 1056-1060, doi: 10.1109/EDUCON46332.2021.9453911, WOS:000689064100157, ISBN 978-1-7281-8478-4, ISSN 2165-9567
  16. Bastian I. Hougaard, “Badges and E-assessment in a self-driven MOOC”, presented at the DigiCulture Erasmus+ Closing Workshop, Timisoara, 23 July 2021
  17. Diana Andone; Andrei Ternauciuc; Silviu Vert; Muguras Mocofan; Vlad Mihaescu; Daniela Stoica, Radu Vasiu, “Learning with Open Cultural Data – Jecza Museum for DigiCulture Study Case,” 2021 IEEE International Conference on Advanced Learning Technologies (ICALT), 2021, pp. 17-19, doi: 10.1109/ICALT52272.2021.00012.
  18. Poce Antonella, Re Maria Rosaria, “DigiCulture Guidelines for Digital Competences for Creative Industries”, presented at the DigiCulture Erasmus+ Closing Workshop, Timisoara, 23 July 2021
  19. Rotaru O.A., Vert S., Vasiu R., Andone D. (2020) Standardised Questionnaires in Usability Evaluation. Applying Standardised Usability Questionnaires in Digital Products Evaluation. In: Lopata A., Butkienė R., Gudonienė D., Sukackė V. (eds) Information and Software Technologies. ICIST 2020. Communications in Computer and Information Science, vol 1283. Springer, Cham. https://doi.org/10.1007/978-3-030-59506-7_4
  20. DEVELOPING DIGITAL COMPETENCES FOR CREATIVE INDUSTRIES – DIGICULTURE COURSES, D. Andone, R. Vasiu, V. Mihaescu, D. Stoica, S. Vert, A. Ternauciuc, M. Mocofan, 15th International Technology, Education and Development Conference, INTED 2021, 8-9 March 2021, pp. 10100-10108, ISBN 978-84-09-27666-0
  21. Jecza Sorina, Andone Diana, “Virtual Tours for Culture – Jecza Museum”, presented at the DigiCulture Erasmus+ Closing Workshop, Timisoara, 23 July 2021
  22. Vert S., Rotaru O., Stoica D., Andone D. (2021) Initial Usability Evaluation of the DigiCulture Courses on UniCampus. In: Lopata A., Gudonienė D., Butkienė R. (eds) Information and Software Technologies. ICIST 2021. Communications in Computer and Information Science, vol 1486. Springer, Cham. https://doi.org/10.1007/978-3-030-88304-1_24
  23. Diana Andone, Andrei Ternauciuc, Radu Vasiu, Vlad Mihaescu, Silviu Vert, DigiCulture – an open education environment for digital skills, 20th IEEE International Conference on Advanced Learning Technologies (ICALT 2020), Tartu, Estonia, 06-09 July 2020, pp. 24-26, ISBN 978-1-7281-6090-0, ISSN 2161-3761, doi: 10.1109/ICALT49669.2020.00014, WOS:000620344900011
  24. Andone D. Ternauciuc A., Digital Culture – DigiCulture Project and Courses, in “Digital Culture in Education, Science and Technology”, IAFES Publications, Vienna, Forthcoming 2021
  25. Diana Andone, Andrei Ternauciuc, Radu Vasiu, Vlad Mihaescu, Silviu Vert, “Digiculture – The Development of Open Education Learning for Digital Skills Training”, European Distance and E-Learning Network (EDEN) Proceedings, 22-24 June 2020, Timisoara, Romania, pp. 354-363, ISSN 2707-2819,  DOI: 10.38069/edenconf-2020-ac0033
  26. Mihaescu Vlad, Creative & Cultural Entrepreneurship, in “Digital Culture in Education, Science and Technology”, IAFES Publications, Vienna, Forthcoming 2021
  27. Diana Andone, Antonella Poce, Mairead Nic Giolla Mhichíl, Chiara Zuanni and Hendrik Knoche. Designing Online Courses for Digital Skills and Competences for the Creative Industries – DigiCulture, 22 June 2020, EDEN 2020 Annual Conference
  28. Vlad Mihaescu; Diana Andone; Radu Vasiu: DigiCulture MOOC Courses Piloting with Students, In: Christoph Meinel, Thomas Staubitz, Stefanie Schweiger, Christian Friedl, Janine Kiers, Martin Ebner, Anja Lorenz, George Ubachs, Catherine Mongenet, José A. Ruipérez-Valiente, Manoel Cortes Mendez (Eds.): EMOOCs 2021, Potsdam, Universitätsverlag Potsdam, 22-24 June 2021, S. 275–279, ISBN 978-3-86956-512-5. DOI https://doi.org/10.25932/publishup-51733
  29. Antonella Poce; Maria Rosaria Re; Mara Valente: Evaluating OERs in Museum Education Context, In: Christoph Meinel, Thomas Staubitz, Stefanie Schweiger, Christian Friedl, Janine Kiers, Martin Ebner, Anja Lorenz, George Ubachs, Catherine Mongenet, José A. Ruipérez-Valiente, Manoel Cortes Mendez (Eds.): EMOOCs 2021, Potsdam, Universitätsverlag Potsdam, 22-24 June 2021, S. 159–168, ISBN 978-3-86956-512-5. DOI https://doi.org/10.25932/publishup-51717
  30. Diana Andone, DigiCulture – Improving the Digital Competences and Social Inclusion of Adults in Creative Industries, 28th EDEN Annual Conference “Connecting Through Educational Technology to Produce Effective Learning Environments”, 16-19 June 2019, Bruges, Belgium,  ISBN 978-615-5511-27-1, ISSN 2707-2819
  31. Diana Andone, “Development of DigiCulture Educational Program for Digital Skills Training for Adults in Creative Industries”, Proceedings EDULEARN19, ISBN: 978-84-09-12031-4, doi: 10.21125/edulearn.2019.2573
  32. Beirne E., Mhichíl M.N.G., Mhichíl C.N.G., Brown M., Digital Badging for DigiCulture: A Case Study, The annual EADTU conference I-HE2021 “Higher Education in the new normal: the role of online, blended and distance learning”, 3-5 November 2021, Bari, Italy
  33. Antonella Poce, Diana Andone, Maria Rosaria Re, Francesca Amenduni, “Developing Digital Skills through MOOCs and OERs for Creative Industry Employers” – the Digiculture Workshop,  28th EDEN Annual Conference “Connecting Through Educational Technology to Produce Effective Learning Environments”, 16-19 June 2019, Bruges, Belgium, ISBN 978-615-5511-27-1, ISSN 2707-2819